AI Insights · Timothy · April 2025
Top Entertainment Mascot Games on Android in Italy: Q1 2025
Discover the performance trends of top entertainment mascot games on Android in Italy during Q1 2025, featuring insights from Sensor Tower.
In the first quarter of 2025, the performance of top entertainment mascot games on the Android platform in Italy showcased intriguing trends in downloads, revenue, and active users. This analysis is based on data from Sensor Tower.
Angry Birds Dream Blast from Rovio Entertainment Oy experienced a steady decline in weekly downloads, beginning at 977K and ending the quarter at 440K. Revenue showed fluctuations, peaking at $3.2K in early January, before gradually declining to $2.3K by the end of March. Active users started at 20K, decreased to 17K mid-quarter, and ended at about 19K.
Sonic Forces: PvP Battle Race by SEGA saw a significant drop in weekly downloads from 22.3K in late December to around 3.8K by the end of March. Revenue peaked at $1.5K in January and then steadily decreased to $614. Active users demonstrated a volatile trend, starting at 27K, peaking at 41K mid-January, and ending the quarter at around 24K.
Disney Emoji Blitz Game by Jam City, Inc. had a fluctuating revenue pattern, starting at $1.2K, dipping to $532, and recovering to $950 by March. Downloads were notably low, with a peak of 684K in mid-January but showing zero downloads in several weeks. Active users fluctuated slightly, beginning at 996 and ending at 719.
My Little Pony: Magic Princess from Gameloft SE saw a consistent increase in weekly downloads, peaking at 1K in early February and then tapering to 432K by the end of March. Revenue trends varied, with a high of $679 in February, ending at $434. Active users showed variation, starting at 3.8K, peaking at 4.4K in February, and ending at 3.4K.
SpongeBob Adventures: In A Jam by Tilting Point had a significant spike in downloads, reaching 2.8K in late February, but later stabilized to around 425K. Revenue showed minor fluctuations, peaking at $251 in February. Active users began at 8.5K, peaked at 10.8K in late February, and ended at 8.1K.
For a deeper dive into these insights, visit Sensor Tower.